In every culture across Eora, there are chanters. Many historians consider chanters to be the most ancient workers of magic, their hallowed phrases stirring the collective memory of wayward souls around them, compelling them to generate magical effects in a kind of "reenactment." In some societies, chanters form organized groups of storytellers and researchers, but in most parts of the world they are just a time-honored part of local folk traditions.

Starting Abilities:

Phrases/Chants - All chanters can continuously speak chants made up of magical phrases. Phrases produce passive effects and help build a chanter's power until they can use an invocation.

Invocations - Powerful magical effects that chanters can create after they have spoken a required number of phrases through their chants.