Paladins are martial zealots, devoted to a god, a ruler, or even a way of life. They can be found in any culture where a fanatical group of like-minded individuals have formed a warrior society dedicated to advancing their cause. Among those aligned to their worldview, paladins are viewed with respect and admiration, if a bit of fear. Many paladins hold leadership positions in armies and mercenary companies, but in the heat of battle their fanaticism often overrules the chain of command - and common sense.

Starting Ability:

Faith and Conviction - Paladins have an inherent bonus to all of their defenses. Over the course of the game, the value of this bonus may shift based on the Reputations the paladin gains relative to the behaviors that are preferred by his or her order.